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What even is a signed distance field..?
It's a unique way to represent 3D geometry! instead of discretizing the surface into triangles, it is instead represented by a field where 0 represents the surface.
There are all sorts of unqiue things you can do with these:
- Boolean operations (union, intersect, etc)
- Free ambient occluision and glow effects
- 'Infinite' resolution models
This was a 24 hour project as part of a hackathon
Project Link
Video Link